add winner.txt
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@ -0,0 +1,8 @@
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──────────────────────────────────────────
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╔╗╔╗╔╗╔══╗╔═╗ ╔╗╔═╗ ╔╗╔═══╗╔═══╗╔╗╔╗
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║║║║║║╚╣╠╝║║╚╗║║║║╚╗║║║╔══╝║╔═╗║║║║║
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║║║║║║ ║║ ║╔╗╚╝║║╔╗╚╝║║╚══╗║╚═╝║║║║║
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║╚╝╚╝║ ║║ ║║╚╗║║║║╚╗║║║╔══╝║╔╗╔╝╚╝╚╝
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╚╗╔╗╔╝╔╣╠╗║║ ║║║║║ ║║║║╚══╗║║║╚╗╔╗╔╗
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╚╝╚╝ ╚══╝╚╝ ╚═╝╚╝ ╚═╝╚═══╝╚╝╚═╝╚╝╚╝
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──────────────────────────────────────────
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@ -122,6 +122,7 @@ enum Difficulty get_difficulty() {
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void level_up() {
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void level_up() {
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if (level == 10) {
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if (level == 10) {
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print_ascii("./assets/winner.txt");
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printf("Congratulations!! You WON the game");
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printf("Congratulations!! You WON the game");
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exit(1);
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exit(1);
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}
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}
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